Burgerpunk
DESCRIPTION
In a dystopian cyberpunk future where burgers don't exist, Big Pizza reigns supreme. Can you launch a bold new restaurant and challenge their greasy empire? Serve hungry customers and fend off waves of ruthless pizza punks simultaneously. Balance both and prove once and for all who the true fast food king is - That's right! It's the BURGERPUNK!
WHAT'S IN IT FOR ME??
- Riveting restaurant work!
- A build system for all your defensive needs!
- Waves of angry pizza mafia!
- A truck that sells guns?
- Silly voice acting!
INTERPRETATION OF THEME (BALANCE)
GAMEPLAY: Balance between managing the restaurant and defending from waves of pizzapunks! Finding the right balance in time and resources will pave your path to victory.
NARRATIVE: Big Pizza has taken over all of the fast food industry; you must bring balance back to the world by making your burger business a powerful competitor.
[Mouse/Trackpad] | Click and aim |
[WASD] | Move |
[E] | Interact |
[Tab] | Settings |
[Q/Scroll] | Swap held item |
[Space] | Jump |
This game is intended to be played with mouse/keyboard, and has both First Person and Top-down perspectives.
KNOWN ISSUES:
Restarting the game may cause a softlock or a crash. In this case, please refresh the browser instead.
Duplicates can appear in the gun shop. Don't buy something more than once; you'll waste your hard earned money.
Settings do not persist from the main menu. You'll have to make the adjustments in game. Sorry about that!

This game was developed by: hazN, chillhopper_, Koolpresh, and groober.
Programming: hazN, chillhopper_, Koolpresh, and groober.
Art: Most assets from Synty Store. Some in-game models authored by groober.
SFX/Music: Composed and edited by chillhopper_.
Voice acting: jef, Bigjo, Yzkn, noolives, chillhopper_.
Special thanks to all the playtesters that tried out our game. Couldn't have done it without you guys.
Status | Released |
Platforms | HTML5 |
Authors | chillhopper, Krupesh Parmar, grooba, hazNdev |
Genre | Action, Strategy |
Made with | Unity |
Tags | 3D, Cyberpunk, First-Person, Food, FPS, Management, Singleplayer, Tower Defense |
Comments
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I hope this is developed further...would love to play more of it. Best of luck for the competition!
The game is really good, great gameplay and story although animations could definitely use some work.
Although i feel like sometimes the pizza attacks are a little too close together and by the time your done killing one of the waves the next one is about to start and so you don't have much time to focus on doing restaurant stuff.
Thank you, the feedback really helps will take both animations and wave downtime into account!
Definitely the bones of a good game! The pacing is a bit off and it’s not clear what to focus on. Days feel a bit short with attacks happening before you’ve even finished a couple of orders.
Completing orders feels a bit too simple, just pressing E on stations isn’t very complicated. Overall it felt a bit too chaotic.
There’s still a lot of potential depth to the game and the setting, art and sound all hold together very well.
I appreciate this feedback, will take the pacing into account and see what can be done. I definitely think some minigames would help make the orders more interesting, thank you again!
Shoutouts to Collin, the best employee